Subsistence cheat engine update 20173/17/2024 Unlocked some previously unbuildable buildings with higher civilian techs. Most of urban locations get a supply bonus, added an Airport(commercial) for quit large and costly supply boost - can also hold one airsquad as travelhub) You need both Infantry weapons#1 and Light armor#1 researched.Īlso the unit graphics stays always the same on any tier - no need to guess what a new looking unittype could be - i hope i selected some iconic and easy to remember unit graphics. to be able to research the design for IFV mk1 (Infantry Fighting Vehicle - sorry iam not a leg fan), Most units are available at start with the mk0 tier - some like seavessels and WMD needs to be researched first (still easy)Īll units need to have 2 same level techs ie. No need to check thousands of units - if tier of same class is higher its better (the costs are also higher) This mod has a techtree that allows ANY nation (if it got the ressources) to research and develop - tiered units. If you like reallife unitnames and techbrokering then this is not for you. ![]() you need to recache too (see included readme for correct installation) I suggest you make a second copy of your games folder and extract that mod there ![]() And the AI can use the changes to very good effect. Just wanted to post my mod that started with SR2020 in private - just updated it to SRU with Trump Rising.
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